Description
Welcome to « Module 2: ZBrush Concept and Detailed Character Poly Painting » during this course we will cover every technique you can think of to poly paint and texture your model inside ZBrush!
This is the second Module of the complete character design for Games course, we will not be showing UV layout but simply focusing on the range of techniques we can use to paint and texture our Sculpt inside ZBrush
SOFTWARE NEEDED
ZBrush 2019
Photoshop CC for Compositing only
COURSE FEATURES
Painting and texturing Skin with control layers
Using Surface Noise to add colour and additional detail
Masking techniques> Image reference and projections
Colour build up and development
Material fills and blends
Final render setting and compositing
Many tips and tricks
Plus much More…
À qui ce cours s’adresse-t-il ?
During this course we will cover every technique you can think of to poly paint and texture your model inside ZBrush!
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