DescriptionThis course is dedicated to the application of materials and textures onto 3D objects in blender. The course guides you first through all the features of the easy to use blender render engine which is blenders internal renderer used for previewing objects in different materials before exporting to external game engines. We will also cover UV unwrapping different objects and how to use the features of the UV editor. After this the course moves onto the cycles render engine, covering in detail how to use the node tree and how to simplify your workflow and how to use nodes to create realistic materials for your scenes.À qui ce cours s’adresse-t-il ?Aspiring artists how have learned how to model and looking to take the next stepThose who are reluctant to work with the complex looking cycles renderGreat for learning how to create photo realistic materials that react to light effectivelyThose who want to conquer the challenge of uv mappingAfficher plusAfficher moins
Learn Blender 3D – The application of materials and textures
- Anglais
- Tous les niveaux
- Créé par Joe Baily
Learn how to apply a variety of materials to your models using both blender render and cycles render engines
Notes de 4,3 sur 5
140 Avis
1 374 Sessions
Ce que vous allez apprendre dans ce cours
- Élément de liste #2
- Élément de liste #1
- Élément de liste #2
Détails
19,99 €
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