DescriptionWelcome to volume two of the Blender material and texture series. This series of courses is designed to guide students from being beginners in material application for blender towards mastering the ability of creating any materials the student wants to create for any purpose whether that be for Pixar style animation or creating PBR materials for lifelike scenes.
In volume two we have a look at some of the more advanced tools in blender render such as the ability to manipulate an objects shading properties or actually having and object become a light source. The second stage of this volume will be focused on the process of UV mapping, which is a must know for anyone who wants to successfully texture 3D models. This is where we learn how to map out the 3D object onto a 2D UV grid so that we can begin the process of apply textures, which prefer a 2D surface rather than a 3D one.À qui ce cours s’adresse-t-il ?Those how are very new to the world of 3D modelling should start here if they are interested in materials application.Afficher plusAfficher moins
Blender Materials and Texture Series – Volume two
Advanced blender render tools and basics of UV mapping
Notes de 5 sur 5
4 Avis
113 Sessions
Ce que vous allez apprendre dans ce cours
- Élément de liste #2
- Élément de liste #1
- Élément de liste #2
Détails
19,99 €
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