Learn every technique that Emiel Sleegers uses in his day-to-day life as an Senior Environmental Artist.

Ultimate Techniques, Tips & Tricks Tutorial – 3DS Max

Learn every technique that Emiel Sleegers uses in his day-to-day life as an Senior Environmental Artist.
Notes de 4,5 sur 5
3 Avis
9  Sessions

Ce que vous allez apprendre dans ce cours

Détails

Description

Ultimate Techniques, Tips & Tricks Tutorial – 3DS Max

In this course, you will learn every technique that Emiel Sleegers uses in his day-to-day life as an environmental artist. By sharing over 8 years’ worth of techniques, tips, and tricks in 3ds max this tutorial is sure to have something for everyone!

4.5 HOURS!

This course contains over 4.5 hours worth of content. All the videos are organized by category and are short and easy to understand. You can find the chapter list which will also show every topic we will cover below.

SKILL LEVEL

This tutorial course is great for people who already have a basic understanding of 3ds max. Next to this, this tutorial is also great for people who want to know more about modeling techniques in general or who want to switch to 3ds max from a different application as these techniques can often be replicated in other 3d programs.

TOOLS USED

3DS Max 2020

YOUR INSTRUCTOR

Emiel Sleegers is a senior environment artist currently working in the AAA Game Industry. He’s worked on games like The Division 2 + DLC at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist.

CHAPTER LIST

There’s a total of 48 videos split into easy-to-digest chapters.

01-Customizing Layout And Hotkeys

02-Viewport Settings

03-Installing Scripts And Plugins

04-Primitives

05-Non-Destructive Modeling

06-Modifire_Shortcuts

07-Copy And Instancing

08-Array Tool

09-Snapping

10-Changing And Moving Pivot Point

11-Resetting Your Transforms And Fixing Mesh Problems – Reset Xform

12-Object Colors

13-Isolate-Hiding And Freeze Objects

14-Object Properties

15-Selections And Selection Sets

16-Smoothing Groups

17-Movement Modes

18-Linking Objects

19-Layers

20-Creating Edges And Cutting

21-Chamfers And Bevels

22-Spherify And Adding Segments To Cylinders

23-Sculpting Geometry

24-Mirror And Align

25-Common Deform Modifiers

26-Symmetry

27-Ffd

28-Quick Optimizations

29-Weighted Normals

30-Displacement And Noice

31-Creating A High Poly You Can Turn On And Off

32-Textools And Uv Unwrapping

33-Soulburnscripts

34-Zorb Modifier

35-Very Quick Auto Unwrapping

36-Splines And Spline Modifiers

37-Booleans

38-Quick Boolean Cleanup

39-Simulations And Forces

40-Cloth Simulation

41-Scattering

42-Setting Up Materials

43-Basic Rendering

44-Xray And See-through Mode

45-Quick And Easy Object Animations

46-Vertex Colors

47-Creating 3D Text

48-Extra Tips And Tricks And Outro

À qui ce cours s’adresse-t-il ?
Beginner to Advanced
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Learn every technique that Emiel Sleegers uses in his day-to-day life as an Senior Environmental Artist.

19,99 €
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