Auteur  FastTrack Tutorials

Creating hero assets for games & cinematics

Description Creating Hero Assets for Games & Cinematics – In-Depth Tutorial Course Learn how a professional prop artist works when creating assets for games & cinematics. In this course you will learn from start to finish how to create a…

Creating a Procedural Rock Material in Substance Designer

Description Creating a Procedural Photorealistic Rock Material in Substance Designer & Marmoset Learn how a professional material/environment artist works when creating materials for games. In this course, you will learn how to make clean and efficient procedural materials, how to…

Full Environment Creation in UE5 & Blender – In-Depth Course

Description Full Environment Creation in UE5 & Blender – In-Depth Course Learn how a professional environment artist works when creating environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing, Unique Texturing, Level Art & Composition, shader Creation, Lighting,…

Large Game Environment Creation – UE5 Tutorial Course

Description Large Game Environment Creation – In-Depth Tutorial Course Learn how a professional environment artist works when creating large environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing, High to low poly modeling, Sculpting, Composition, Level Art, Lighting…

Ultimate Lighting Course – In-Depth Tutorial

Description Ultimate Lighting – In-Depth Tutorial Course Learn how a professional lighting artist works when creating lighting and mood for not only large and open environments but everything, from basic lighting theory and technical concepts to elevating portfolio, renders with…

Hero 3D Asset Creation – In-Depth Tutorial Course

Description Hero Asset Creation – In-Depth Tutorial Course Learn how a professional prop artist works when creating hero props for games. You’ll learn techniques like High Poly Modeling, Low Poly Modeling, UV Unwrapping, quick boolean creation, Texture Baking, Texturing, Rendering…

Post-Apocalyptic Game Environment Tutorial Course

Description Post-Apocalyptic Game Environment – In-Depth Tutorial Course Learn how a professional environment artist works when creating environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing, Unique Texturing, Decal Creation, Composition, Level Art, Lighting – and much more!…

Creating a stylized prop using Zbrush & Substance Painter

Description Creating a stylized prop using Zbrush & Substance painter Learn how a professional character artist works when creating stylized props for its characters. You’ll learn techniques like Edit poly modeling with Zmodeler, Stylized texturing, Dramatic presentation, Clean technical optimization…