Description
WHY SHOULD YOU LEARN FROM ME:
My Name is Abraham Leal, I have 10 years of experience in the 3D Industry and I will be your instructor throughout this course. I specialize in modelling, texturing and lookdev for the videogame industry.
Do you want to learn the tools and secrets to create hard surface models inside of Zbrush? Would you like to model guns, props and armor? If that is the case then I welcome you to Nextuts Zbrush Hard Surface Tecniques for Beginners.
BENEFITS :
By the end of this course,
you’ll be able to model and sculpt all sorts of hard surface props
You will be understand the inner working of all the hard surface tools inside of zbrush
WHAT WILL I LEARN:
Modelling with Zmodeler
LiveBooleans Workflow
Polygroups and its uses
Mesh Generation Tecniques
Bevel Pro and Knife Brushes
Retopology and Decimation
COURSE PROJECTS:
We will first learn about the most common tecniques and we will then go over 5 different projects for you to follow along. This projects are designed to teach you the tools and workflow necessary to create amazing art. We will model simple objects like a pokeball, and then move on to more complicated assets such as a revolver, a knife, fantasy armor and Sci Fi Armor.
IS THIS COURSE RIGHT FOR ME:
This course is aimed towards beginner levels students who have a basic understanding of the zbrush interface and want to learn workflows and techniques for hard surface sculpting.
If you are interested in a fast and flexible modelling and sculpting workflows that doesn’t require external software this course is for you.
WHO IS NOT THE IDEAL STUDENT:
This course is not designed for absolute Zbrush beginners.
WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:
I expect you to have some sort of basic Zbrush experience.
You should have Zbrush installed on your computer.
JOIN ME NOW:
Join me and learn how to create Hard Surface Models in no time!
À qui ce cours s’adresse-t-il ?
This course is aimed towards beginner levels students who have a basic understanding of the Zbrush interface and want to learn workflows and techniques for hard surface sculpting.
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