Description
In this game development course, you’ll learn how to use Unreal Engine’s Widget Blueprints to create a Character based UI (User Interface). This type of interface can be found in all genres of games! Games such as The Witcher, God of War, Final Fantasy, and Madden Football ALL have character UIs present in them. Knowing how to use widget blueprints is a critical skill for those aspiring to be a UX (User Experience) or UI (User Interface) designer on an Unreal Engine project.
This course contains 80 fun-to-follow video lessons. You’ll learn how to:
Download, install, and setup a project using the Unreal Engine
Add-on (free!) Marketplace content (several Paragon character asset packs)
Import outside assets
Create a character based User Interface layout
Work with and understand many of the different « Widget » types available in widget blueprints including:
Buttons
Images
Text Boxes
Horizontal & Vertical Boxes
Spinner Boxes
Sliders
Uniform Grid Panels
Create Data Tables
Extract data from a Data Table and Bind Data to Widget Variables in our User Interface
Create Variables, Write Functions, and Create Scripts to make an interactive and editable User Interface
Animate Widgets (such as buttons)
Have UI alterations affect our in-game character (such as character speed)
Create a Save / Load System
And more!
With the knowledge gained in these video lessons you’ll have the necessary skills to start creating your OWN character user interface!
À qui ce cours s’adresse-t-il ?
Students looking to learn how to create menus with Unreal Engine
Students looking to learn how to make interactive character user interfaces for their gaming projects
Students interested in learning how to use all the various widgets inside of Unreal’s Widget Blueprints
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