Description
Experience the dynamics systems in Maya. Create, command and control particle systems, and make them interact with other areas of Maya such as with nCloth, with paint effects and with soft bodies.
Some basics are covered before delving into unique but re-useable solutions for motion graphics and visual effects problems. And while you will become aware of some expressions which will help realize some of the effects they are explained in an easy natural way.
The projects run like this:
Introduction to Nparticles and turbulence
Making a flock of birds with advanced rotation control and short trigonometry lecture
Smoke simulations using sprites and the Relationship Editor for multiple emitters
A simple rain system using the collisions event editor
Destruction using N cloth & 5 or 6 systems of particles interacting and the implementation of the inherited velocity control of emission
Introduction to Particle goals and set driven keys
Using softbodies and paint effects to write a singnture
Expression controlled goals to create a man made of unravelling string
Soft body emission and toon effects / faux Delauney triangulation effects
À qui ce cours s’adresse-t-il ?
This is a great course for new Maya users who want to get a grasp of how it all fits together in effects and motion graphics
This is a good course for Maya users who are not familiar with the dynamics system or moderate level users
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