Description
If you want to really master Cinema 4D and create next-level projects,
Mograph and Fields should be on the top of your list of things to learn.
Mograph is perhaps the most important reason Cinema 4D is the default
3D-animation package in many creative agencies.
This super-combo can create projects that simply weren’t possible(or at least very difficult)
before the introduction of Fields. It’s a game-changer.
In this Cinema 4D course, you will learn how to transform from one shape to another using Mograph and Fields. You can easily apply these techniques to a wide range of other projects and styles.
To follow along with the course, you’ll need a version of Cinema 4D that has the Mograph module and Fields. In other words, Cinema 4D R21(or higher) or Cinema 4D R20(Broadcast or Studio edition).
We learn best by doing, so this is a hands-on, project-based course. We will go through the lessons step by step.
Some prior knowledge of Cinema 4D is helpful, as I won’t explain the most basic aspects of 3D applications.
Here’s a glimpse of what we’ll cover:
Mograph Cloner Blend Mode
Plain Effector – Modify Clone
SDS Weight Tag
Axis location
Shader Fields
Using Extruded Objects in the Field’s List
Delay Modifier Field Layer
Rig Building with Expresso
Using Alembic Files
Lighting
Camera Animation
Fusion Shader
Variation Shader
You’ll have access to all the project files to make it easy to follow along. However, I encourage you to build your separate project(s) and try out variations of what we’ll build together.
Let’s jump in!
À qui ce cours s’adresse-t-il ?
Curious and intermediate students who want to learn more about Cinema 4D
Afficher plus