Description
This is an Intermediate Course since I cover multiple software to achieve the desired result. Therefore before purchasing make sure you have a basic understanding of how Nuke, Maya, Substance painter works.
Project Files are included if you want to follow along. Also all my nuke scripts too if you want to dig into the nodes ity bity!!
While i show you the techniques of finishing a shot all the way from 2d to 3d, I hope after watching this training you will be more confident on approaching a shot. Main goal is to be the Swiss army knife of VFX, specially for Indie film makers on a tight budget.
Summary of Lessons
Keying in Nuke
Creating the background matte painting
Modeling the rock debris and animating in Autodesk Maya
Overview of the Space Ship model & UV unwrapping it
Texturing the ship in Substance Painter
Look dev our rock debris and the Space ship
Bringing all the renders to Nuke for our final Composite
Most of the Lessons Folder contains its own project files(nuke scripts,maya scenes)
Softwares Used
The Foundry Nuke
Autodesk Maya 2018
Substance Painter
Adobe Photoshop
Redshift Render Engine
PdPlayer(for previewing image sequence) not a must
Filmconvert(optional)
À qui ce cours s’adresse-t-il ?
Aspiring students Who wish to learn the inner workings of a VFX shot. To help with your own future projects
Film makers who are interested to learn the vfx production phase
For artists who likes to be involved with all the phase of a vfx pipeline
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