Become a UX/UI Designer! Master Mobile and Web Design, User Interface + User Experience (UI/UX Design), HTML, and CSS

Complete Web & Mobile Designer: UI/UX, Figma, +more

Become a UX/UI Designer! Master Mobile and Web Design, User Interface + User Experience (UI/UX Design), HTML, and CSS
Notes de 4,5 sur 5
30 286 Avis
150 783  Sessions

Ce que vous allez apprendre dans ce cours

Détails

Description

Just updated with all modern Design tools and best practices! Join a live online community of over 900,000+ students and a course taught by industry experts that have actually worked both in Silicon Valley and Toronto for top companies. A great Designer is becoming harder and harder to find and it isn’t rare to find designers make $160,000+ salaries now because it is such a valuable skill. We will teach you how to get there!

Using the latest best practices in Web Design and Mobile Design as well as User Interface and User Experience Design (UI/UX), this course focuses on efficiently getting you from zero to a point where you can get hired or win freelance contracts. We will use in demand tools like Figma to show you a full workflow from start to finish. Graduates of Andrei’s courses are now working at Google, Tesla, Amazon, Apple, IBM, JP Morgan, Facebook, + other top tech companies.

The course also includes 100+ assets and premium design templates that you can keep and use to customize for all your future projects. We guarantee you this is the most comprehensive online resource on Design skills!

The curriculum is going to be very hands on as we walk you from start to finish of working as a Designer, all the way into learning how to create final professional designs and then converting them into actual websites or apps using HTML and CSS. 

The topics covered in the course are…

00 Web & Mobile Design Principles +  Design vs Web Development

01 GETTING STARTED – Sketching, Inspiration + Structure

1. Sketching

Introduction To Sketching

The Sketching Process

Sketching User Flows

Sketching Tips

2. Inspiration

How to stay inspired

How to find inspiration online

3. Figma Basics

Plans and Signup

Where to Use Figma

Figma UI — Structure

Figma UI — Files

Figma UI — Toolbar

Figma UI — Left Sidebar

Figma UI — Right Sidebar

Shapes and Tools — Frames

Shapes and Tools — Groups

Shapes and Tools — Basic Shapes and Boolean Operations

Designing in Figma — Images

Designing in Figma — Getting Started with Text

Designing in Figma — Constraints

Designing in Figma — Using Auto Layout

Designing in Figma — Auto Layout Properties

Resources and Collaboration — Community Files

Resources and Collaboration — Community Plugins

Resources and Collaboration — Sharing and Comments]

Project — Creating a Logo Using Basic Shapes

Project — Auto Layout Buttons

Project — Creating a Responsive Navigation

Project — Responsive Text

Project — Imagery and Gradients

Project — Strokes and Shapes

Project — Layout and Responsiveness

3. User Flows

Getting Ready For This Section

The DOs and DON’Ts

User Flows in Figma — Onboarding

User Flows in Figma — Search

4. Sitemaps

Introduction To Sitemaps

Creating A Basic Sitemap

Reusable Sitemap Assets

Figma Check In — Basic Components and Variants

Sitemaps in Figma — The Top Layer

Sitemaps in Figma — Digging Deeper

Tips for Creating Great Sitemaps

02 EXPLORE AND ITERATE – Wireframes, Prototyping and Feedback

1. Wireframes

What Is A Wireframe?

How To Create A Wireframe

Figma Check In — Basic Button Component]

Figma Check In — Variants

How to Use Our Wireframe Components

Wireframes — Home

Wireframes — Cart

Wireframes — Profile

2. Prototyping

Figma Check In — Prototyping in Figma

Prototyping in Figma — Flows and Starting Points

Prototyping in Figma — Connections

Prototyping in Figma — Interactions

Prototyping in Figma — Animations

Prototyping in Figma — Prototype Settings

Prototyping in Figma — Prototype Presentation

Project — Navigation

Project — Removing an Item from Your Wishlist

Project — Finding a Product

3. Getting feedback

Why Is Feedback Important?

Constructive Feedback

03 VISUAL DESIGN – Design Theory + Accessibility

1. Spacing and Grids

What Is A Grid?

Grid Basics

Figma Check In — Fixed and Fluid Grids

Figma Check In — Breakpoints

Figma Check In — Grid Style

Project — Mobile Layout Grid

Project — Desktop Layout Grids

Simple Rules to Follow

2. Typography

Serifs

Sans Serifs

Display & Mono

Picking Typefaces

Figma Check In — Text Properties

Exercise — Elevating a Brand

Exercise — Typeface Scenarios

Exercise — Google Fonts

Project — Typeface Exploration

Project — Pairing Font Families

Project — Headings, Body and Labels

Project — Typeface System

Figma Check In — Text Styles

3. Color

Color Schemes

Important Questions To Ask

Creating Color Palettes

Figma Check In — Paints

Exercise — Expanding Upon a Strict Color Palette

Exercise — Creating a Color Palette

Figma Check In — Color Styles

Exercise — Using Color Styles

Project — Primary and Neutrals

Project — Accents

4. Imagery and Iconography

Visual Assets Introduction

Figma Check In — Image Plugins

Figma Check In — Image Styles

Figma Check In — Masks

Exercise — Image Exploration

Exercise — Text and Imagery Working Together

Figma Check In — Illustration Plugins

Exercise — Adding illustrations to your designs

Figma Check In — Icon Plugins

Figma Check In — Pen Tool

Exercise — Custom Icons with the Pen Tool

5. Forms + UI Elements

What Are Forms + UI Elements?

Best Practices — Forms

Best Practices — Basic and Advanced Inputs

Best Practices — Inputs

Best Practices — Buttons

Figma Check In — Component Properties

Properties vs. Variants

Figma Check In — Button Component Properties

Figma Check In — Button Variants

Figma Check In — Combining Components

Figma Check In — Form Component Possibilities

Project — Registration Flow

6. Accessibility

What Is Accessibility?

Assistive Technologies

Visual Patterns For Accessibility

Tools To Make Your Design Accessible

04 DESIGN EXPLORATION – Application Design + Design Systems

1. Design Patterns

What Are Design Patterns?

Why Are Design Patterns Valuable?

How To Apply Design Patterns

Analyzing Design Patterns

Dissecting And Choosing Design Patterns

2. Mobile Design

Mobile Design Best Practices

3. Visual Style and Exploration

Design Fidelity

Visual Exploration — Navigation

Visual Exploration — Buttons

Figma Check In — Effect Styles

Visual Exploration — Product Cards

Visual Exploration — Text Cards

Screen Design — Home

Screen Design — Product Page

4. Motion and Microinteractions

The Importance Of Motion

Why Microinteractions Are Important?

What Is A Microinteraction?

Figma Check In — Intro to Smart Animate

Figma Check In — Smart Animate Properties

Exercise — Parallax

Exercise — New Message

Exercise — Overlays

Figma Check In — Interactive Components

Exercise — Interactive Buttons

Project — Parallax Welcome Screen

Project — Drag Onboarding

Project — Cart Overlay

Project — Button Microinteraction

05 PUTTING IT ALL TOGETHER – Using our Design System and Hi-Fi prototyping with Figma

1. Design Systems

Foundational Styles and Components vs. Product Specific Components

Building Fidelity and Organizing Potential Components and Styles

Foundational Styles and Components

Components — Buttons

Components — Cards

Components — Headers

Components — Inputs

Components — List Items

Components — Navigation

Components — Misc. Elements

2. Execution

Working Towards Our Final Designs

Execution — Introduction Screen

Execution — Onboarding Screens

Execution — Registration Screens

Execution — Home Screen

Execution — Wishlist Screens

Execution — Profile Screen

Execution — Cart and Checkout

Prototypes — Registration

Prototypes — Adding to Cart

Prototypes — Checkout

Prototypes — Lottie Files Plugin

Prototypes — Search and Filters

06 FROM FIGMA TO WEBSITE (take a Figma design and convert it to a live website using HTML and CSS)

07 HTML + HTML5

08 CSS + CSS3 – CSS Basics, CSS Grid, Flexbox, CSS Animations

09 PUTTING YOUR WEBSITE ONLINE

This brand new course will take you from the very basics where we talk about principles and fundamentals of graphic design, all the way to creating beautiful products, learning about UX/UI and interactions, and creating a full design process for you to use with all of your future projects and clients. We pretty much cover it all so that the next time you are in charge of designing a product you have the step by step outline and guide to work as a professional designer.

We are going to teach you the skills that will allow you to charge a lot of money for your time. Not to compete for a few dollars an hour on some random freelancing websites. The goal is to give you the skills of a top designer, and along the way, we are going to design an actual product for a company that you will be able to add to your portfolio.

This course is not about making you just watch along without understanding the principles so that when you are done with the course you don’t know what to do other than watch another tutorial. No! This course will push you and challenge you to go from an absolute beginner to someone that is a top Designer that can get hired! Design is a valuable skill that doesn’t get outdated easily like most technical skills. Trends change, but the skills and fundamentals you learn in this course will take you many years into the future.

This course is for you if:
– You are a complete beginner looking to become a designer and freelance

– You are a designer who is looking to charge more for your work

– You are a developer who is looking to improve their design skills

Taught By:

Andrei is the instructor of the highest rated Development courses on Udemy as well as one of the fastest growing. His graduates have moved on to work for some of the biggest tech companies around the world like Apple, Google, Tesla, Amazon, JP Morgan, IBM, UNIQLO etc… He has been working as a senior software developer in Silicon Valley and Toronto for many years, and is now taking all that he has learned, to teach programming skills and to help you discover the amazing career opportunities that being a developer allows in life.

Having been a self taught programmer, he understands that there is an overwhelming number of online courses, tutorials and books that are overly verbose and inadequate at teaching proper skills. Most people feel paralyzed and don’t know where to start when learning a complex subject matter, or even worse, most people don’t have $20,000 to spend on a coding bootcamp. Programming skills should be affordable and open to all. An education material should teach real life skills that are current and they should not waste a student’s valuable time. Having learned important lessons from working for Fortune 500 companies, tech startups, to even founding his own business, he is now dedicating 100% of his time to teaching others valuable software development skills in order to take control of their life and work in an exciting industry with infinite possibilities.

Andrei promises you that there are no other courses out there as comprehensive and as well explained. He believes that in order to learn anything of value, you need to start with the foundation and develop the roots of the tree. Only from there will you be able to learn concepts and specific skills(leaves) that connect to the foundation. Learning becomes exponential when structured in this way.

Taking his experience in educational psychology and coding, Andrei’s courses will take you on an understanding of complex subjects that you never thought would be possible.

Daniel is a design leader in tech with extensive experience in helping startups build and iterate on their products. Daniel is passionate about teaching and empowering designers and working with other disciplines to build purposeful products that meet both user and business goals.

His approach to design is always thoughtful and iterative. Daniel often finds himself working collaboratively with his team whether that is sketching concepts and flows or leading design strategy with team leads and external stakeholders.

Daniel is a multi faceted designer who’s expertise expands across multiple design disciplines. This includes User Experience and Visual Design, User Research, Product Strategy, Lean and Agile Design Methodologies and much more. HIs work has helped to shape different solutions for a variety of industries such as housing, blockchain and health.

When he is not building products, Daniel has spoke and mentored at different meetups and events. He aims to give back to the design community that he has learnt and continues to learn so much from. Daniel aims to always help, teach and support other designers in their careers.

See you inside the courses!

À qui ce cours s’adresse-t-il ?
Anyone who wants to start a Web or Mobile Design business on the side as a freelancer, or work as a designer at a company
Web Developers and Mobile Developers wanting to add another valuable skill to their tool belt
Anyone who wants to get hired as a Web Designer, Mobile Designer, UI/UX Designer
Anyone who wants to learn about the latest CSS3 features like Flexbox, CSS Grid and CSS Variables as well as HTML5
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Become a UX/UI Designer! Master Mobile and Web Design, User Interface + User Experience (UI/UX Design), HTML, and CSS

24,99 €
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