DescriptionAre you thinking about a 3D artist career in the video game industry? This tutorial will help you understand and apply all aspects of creating high quality game art. Learn 3Ds Max with the Basics & Beyond Chapter and how to model and unwrap efficiently in the following hours featuring the AKM. Create textures as close to photo realism as possible with Substance Painter and make the portfolio shine by creating renders with Marmoset Toolbag 2. At the end we are going to post process those renders in Photoshop to get that extra edge out of it. This Course has it all.Software used: 3Ds Max 2016, Photoshop, Substance Painter and Marmoset Toolbag 2.Important: the modeling part of the tutorial makes heavy use of the « chamfer » modifier which is only available in 3Ds Max 2015 and 2016. If you have an older version of 3Ds Max you can instead google for a third party modifier called « quad chamfer ».À qui ce cours s’adresse-t-il ?A bit of knowledge in 3D modeling is prefered but thanks to the introduction video we cover all the important basics here as well.Anyone who is willing to spend hard work to create top quality game art as you would see it in a modern first person shooter video game.Afficher plusAfficher moins
3DSMax 2016 & Substance Painter for Videogame Production
- Anglais
- Tous les niveaux
- Créé par Tim Bergholz
Start your 3D Artist career today and learn how to create top quality game art with the help of a Senior 3D Artist.
Notes de 4,6 sur 5
174 Avis
727 Sessions
Ce que vous allez apprendre dans ce cours
- Élément de liste #2
- Élément de liste #1
- Élément de liste #2
Détails
22,99 €
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Ut elit tellus, luctus nec ullamcorper mattis, pulvinar dapibus leo.
Cours similaires
Propulsez vos connaissances !
Tous les sujets que vous souhaitez apprendre sont sur Coursselly ! N’attendez plus pour découvrir les formations !
Rejoindre la #commu
Profitez d’avantages exclusifs et de nouvelles fraîches chaque semaine.
22,99 €