Description
The difficulty in creating a realistic 3d walk cycle animation is juggling with human mechanics and the principles of animation at the same time. This can be challenging especially for beginners who are learning animation and new to the software Maya.
Fortunately, with the right approach, 3d walk cycle animation can be done effectively with realistic result in just 3 hours.
These are the main key points we want to include in our walk cycle animation:
1. Character walks naturally without any jerks
2. Good demonstration of forces and overlapping actions
3. Input of impactful details such as balancing, natural looking hands, visually appealing toe movement, subtle head motion and more.
The challenge that beginners face is juggling all these aspects at the same time. Using Bean Sprout F3R3 method, the entire walk cycle animation can be broken down into bite sizes which prevents beginners from being confused.
This course will guide you through step by step in achieving a realistic 3d walk cycle animation with Maya.
À qui ce cours s’adresse-t-il ?
This class is for beginners 3d animators who is are learning character animation.
If you had done some basic bouncing ball and overlapping exercises in Maya, this walk cycle class will be just right for you to level up your animation skill.
Or if you are a student currently learning animation but experiencing difficulty in churning out a realistic walk cycle, this class will assist you in your practice.
If you are not familiar with Maya’s basic interface and have not tried animating with Maya at all, this class will guide you from scratch!
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