Categorie  Outils Unreal Engine

Learn to Create Quick-Time and Matinee Events in UE4

Description In this course, we’ll dissect the process for creating Quick Time Event driven animations in Maya. After exploring the fundamental needs of basic character locomotion and interaction, we’ll prepare and export our animations to Unreal 4. Within UE4 we’ll…

Unreal Engine: Open World Landscapes

Description In this game design course, you’ll learn how to use Unreal Engine’s Landscape and Foliage Editing tools so that YOU can build open world environments like seen in « Legend of Zelda:  Breath of the Wild. »  Knowing how to use these tools is…

Modeling a Castle in Unreal Engine 5

Description Ever wondered how AAA game studios make their environments? What is it that big game titles have in their environments that make them look great? If you have asked this questions before then this course is for you. In this…