Categorie 3D et animation

Large Game Environment Creation – UE5 Tutorial Course

Description Large Game Environment Creation – In-Depth Tutorial Course Learn how a professional environment artist works when creating large environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing, High to low poly modeling, Sculpting, Composition, Level Art, Lighting…

Complete 3D Animation Masterclass: Create Animated Shorts

Description Welcome to the Complete 3D Animation Masterclass: Create Animated Shorts! Whether you’re a complete beginner or an aspiring animator looking to enhance your skills, this comprehensive course is designed to take you on an exciting journey from the fundamentals…

Creating a Witch’s Hut with Detailed Textures

Description Step into the mystical world of enchantment with our course “Creating a Witch’s Hut with Detailed Textures.” Embark on a journey of creativity as you learn to craft a witch’s abode filled with intricate textures and magical elements. In…

SolidWorks 2019 Beginner to Advanced (All Commands Included)

Description In this SolidWorks 2017 Essential training course, Professor Labeat Musaj and Uresa Mustafa , Certified SolidWorks Teachers will teach you how to create sketch, parts, assembly and drawing using 90% of commands in SolidWorks. This course is designed for the absolute beginner, meaning…

SKETCHUP & Aprende a modelar de manera profesional.

Description En este curso de SKETCHUP PRO comenzaremos desde un nivel de iniciación para acabar terminando dominando el programa en un nivel experto. Aprenderemos todas las herramientas de SKETCHUP PRO como: materiales, estilos, escenas, animaciones, soleamiento, conexión con Google-Earth, photomatch,…

Basic Auto-Rigging for Games in Houdini

Description In this course I go over my personal auto-rigging system. The system is designed to be compatible with Unity but I have also configured it to work with Unreal. The system is designed to be scalable with a team…

Sculpt a Mech Head with ZBrush and Present it in Keyshot

DescriptionIn this series, we’re going to jump into an introduction to creating a Mech Head in ZBrush. We’ll initially use Dynamesh to create the foundational shapes before refining them and creating new polygroups within each subtool. We’ll then extrude some…

Blender city and landscape modeling

Description Lesson 1 – Introduction In first introductory lesson, students will know a little about Blender. Some inspirations are shown to students and then they will know a little about the journey onwards. The main focus of this course is…