Auteur  David Bittorf

Hard Surface Vehicle UV Mapping in Maya

Description Complex UV Mapping from start to finish – Maya Tutorial [3hrs 39min] Project Files Included This tutorial will walk you through how to UV map a complex motorcycle model comprised of several parts. You will learn how to UV various shapes…

Intro to Marvelous Designer

DescriptionLearn how to create clothing in Marvelous Designer!  Edit default avatars, import your own or import from DAZ3D.  This course will walk you step by step how to create underwear garments and jeans.  Tracing patterns, sewing, creating pockets, implementing zippers and…

Intro to Substance Painter – Creating Materials

DescriptionRealistic Materials – Substance Painter Tutorial[1hr 46min] Project Files IncludedThis a step-by-step tutorial showing how to use Substance Painter for all your texturing and material needs. You will learn everything you need to know from Importing models to Exporting final…

Intro to Substance Designer for Beginners

Description Creating a Custom Brick Material – Substance Designer Tutorial [1hr 28min] Project Files Included Learn how to create bricks from scratch in this beginner Substance Designer Tutorial! This course is designed for anyone new to Substance Designer. I’ll walk…

Hard Surface Vehicle 3D Modeling in Maya

Description Hard Surface Vehicle Modeling – Maya Tutorial [11hr 40min] Project Files Included This a step-by-step tutorial showing how to model a realistic motorcycle in Maya. This course is designed to teach you how to take your hard surface modeling…

Character UV Mapping (Maya)

Description UV Mapping – Maya Tutorial [42 mins] Project Files Included This a step-by-step tutorial about how to UV characters in Maya. This course is designed to teach you how to take your final base model out of ZBrush and…

Intro to Substance Painter – Creating Normal Maps

Description Creating Normal Maps – Substance Painter Tutorial [1hrs 41min] Project Files Included This tutorial will walk you through how to create normal maps inside of Substance Painter. Learn how to Bake Maps, Use Mirroring, Radial Symmetry, Importing Custom Text,…

MetaHuman – Game Character Tutorial

Description MetaHuman is a revolutionary new way to create characters inside of Unreal.  Learn how to use Meta Human inside of Unreal. Learn how to import Meta Humans into Unreal and replace the default character so you have full control…

Texturing in ZBrush (Photo projection)

Description Texturing C5 (Photo Projection) – ZBrush Tutorial [4hr 45min] Some Additional Project Files Needed This a step-by-step tutorial about how to texture a Female  character in ZBrush using ZAppLink in conjunction with Photoshop. This course is designed to teach…