Auteur  3dmotive LLC

Building a Side-Scroller Game in Unreal 4

Description In this course, instructor Greg Mirles walks us through the process of building a side-scroller level using both 3ds Max and Unreal engine 4. Here he will be covering his workflow for breaking down the concept, building and texturing…

Learn Concepting and Character Design with Photoshop

DescriptionThis course will cover the design phase of one character meant for a video game production and transferable to other media, from first conception to fully rendered splash or key art for promotional purposes. Students will learn how to initially…

Next-Gen Weapon Modeling in 3ds Max

Description In this course, instructor Stephen G. Wells walks us through the creation of his Vampire Stake Launcher. His workflow covers various tools within the editable poly modifier such as edge extrusion, beveling, and slice planes, as well as the…

Learn to Master UV Unwrapping in Maya

Description In this course, instructor Stephen Wells is going to walk us through the process of learning the UV Unwrapping tools located within Maya. To start he will be showing us the basics of UVs and manipulating them in the…

Learn Character Animation for Games using Maya

Description In this course, instructor Justin Harrison walks through the process of creating various animations commonly found within a game environment. Here he shows us how to create a walk cycle, run cycle, hit reaction animation, and a simple traversal…