Auteur  3dmotive LLC

Learn to Model and Texture 3d Assets for Mobile Games

DescriptionIn this beginner level tutorial we will focus on the creation of a simple vehicle for mobile or low resolution games with a stylized, hand painted ascetic. Beginning with modeling in Maya, we will cover some basic modeling principles before…

Complete Game Asset Workflow – The Treasure Chest

Description In this tutorial series, we take you through the entire workflow of a treasure chest game asset from start to finish. We’ll be using Maya, Zbrush, Photoshop and even 3D-Coat to produce a great looking stylized treasure chest! We’ll…

Sculpt a Complex Catacomb Environment Scene with ZBrush

DescriptionStudents taking the Catacomb in ZBrush course will learn how to take a basic quick sketch of a scene and create simple geometry to approximate a proxy/temporary version. They’ll next learn to create, duplicate within a subtool, and modify their…