Auteur  3dmotive LLC

Learn 2D Cell Shading in Photoshop

Description This course will demonstrate methods for quickly coloring character artwork in a cell shaded style, while focusing on production value as well as flexibility. We’ll cover multiple techniques, including isolating scanned artwork onto a transparent background, and preparing lines…

Dynamic Cloth for Games in Maya for Unreal

Description In this course, Justin Harrison walks us through the various methods of creating cloth elements for real-time game environments! He will be covering topics such as ‘fake’ bone-driven simulations inside of Maya, interactive real-time cloth using UDK’s cloth properties,…

Game Asset Modeling – The SciFi Pistol Workflow

Description In this intermediate course, Galen Davis takes us through the full workflow process of creating this SciFi Pistol from start to finish! We’ll be covering the modeling workflow, approach the high poly process, as well as baking, texturing, and…

The Complete Intro to Mudbox for Games and Film

Description In this course, instructor Stephen Wells provides a comprehensive introduction into Mudbox. Here he will be covering a range of topics which will include basic navigation and interface layout, brushes, layers, material presets, and sculpting, as well as some…

Hard Surface 3d Vehicle Modeling in Maya for Games

Description In this course, instructor Stephen Wells walks us through the initial modeling stages of this hard surface tank vehicle inside of Maya. Here he extrudes and subdivides both polygon primitives and custom polygonal shapes as he builds out the…