Auteur  3dmotive LLC

Hard Surface 3d Vehicle Modeling in Maya for Games

Description In this course, instructor Stephen Wells walks us through the initial modeling stages of this hard surface tank vehicle inside of Maya. Here he extrudes and subdivides both polygon primitives and custom polygonal shapes as he builds out the…

Learn to Composite a 2D Action Shot in Photoshop

DescriptionThe first thing students will learn in this course is exploring initial designs to use for the rest of the project, as well as tips about reference to makes designs more believable. After the initial design stage, topics like rough…

Learn to Sculpt a Stylized Character for Games with ZBrush

Description In this intermediate level course, instructor Ryan Ribot will be focusing on sculpting a High Resolution character asset using ZBrush. The focus of this course will include sculpting processes, stylized anatomy, modularity, and basic design fundamentals to create a…

Building Modular Levels for Games with Unity and Blender

Description In this course, instructor Alan Thorn takes you through the basics of modeling inside of Blender, as well as texturing with the free image manipulation software Gimp. Using these tools, you’ll learn his complete asset-creation pipeline for this modular…

Model & Texture a complete Female Character for Games

Description In this Complete Character Modeling course, instructor Dylan Brady takes us through the entire character creation process of his Demon Girl from start to finish. We cover everything from gathering reference and concept, building a base mesh in 3ds…

Learn Creature Animation with Maya for Games and Film

Description In this course, instructor Prantik Madhukalya gives us a comprehensive look at his process for animating a non-humanoid creature. Here he will cover some basic rig functionality, scene layout, as well as walk through the layout, blocking, and polish…