Description
In this course I’ll show you how to create a stylized environment that can be used for games or cinematics. We are going to create everything from scrach using 3Ds Max, Zbrush, Substance Painter and Unreal Engine 4. As the process of creating the environment is long there are going to be two types of video tutorials, once that I show and explain on a test model what I’m using and the once that I’ll be modeling by using the same teqchies in a normal speed, but there will be only chill backround music.
À qui ce cours s’adresse-t-il ?
3D Artistis and Game Artists