Correcting deformation problems in your Maya 2018 character rigs

Corrective Deformations in Maya 2018

Correcting deformation problems in your Maya 2018 character rigs
Notes de 4,4 sur 5
12 Avis
79  Sessions

Ce que vous allez apprendre dans ce cours

Détails

Description

Are the shoulders of your rigs collapsing? Do your characters legs deform weirdly? Do the wrists and forearms of your characters collapse in mid-twist?

This course presents different techniques for creating corrective deformations to compensate for the inherent problems with joint based deformations. Helper joints and Blend Shapes are the two main Maya features the author explores and combines these with Set Driven Key techniques. The author also presents a node-based, Pose-triggered corrective technique using Maya’s internal node structures.

À qui ce cours s’adresse-t-il ?
Artists looking for solutions to deformation problems in their rigs

Correcting deformation problems in your Maya 2018 character rigs

19,99 €
Redirection avec pop-up et nouvel onglet
Redirection double
Redirection double avec deux onglets

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19,99 €
Redirection avec pop-up et nouvel onglet