Learning to sculpt and texture portraits in 3D Coat with render in Blender

Offworlder Sculpting and Texturing in 3D Coat for Blender

Learning to sculpt and texture portraits in 3D Coat with render in Blender
Notes de 4,4 sur 5
18 Avis
2 778  Sessions

Ce que vous allez apprendre dans ce cours

Détails

Description

Explore a new pipeline of 3D Coat and Blender that could fit very well in certain productions and cover many needs at a fraction of the commonly used software costs.

The whole course is structured that every video about a certain point that is in the name of the file. It makes it convenient to navigate and study.

All videos are short between 2-5 minutes for easy watching and the best learning experience.

Long boring processes are recorded to timelapses without narration.

COURSE STRUCTURE:

Part 1 – Creating the Base Head

Setting up a sculpt that is easy and fast to modify. You will be able to turn it to various character designs while retaining the important bits (lips, eyes, nose, ears) under control. At this speed, it is only possible to do in 3D Coat.

The segmented head is included in the project files so you can even just skip doing it yourself and start designing straight ahead.

Part 2 – Character Sculpting

The second part is about modifying the base head to different creatures. Then moving on to creating the finished voxel sculpt of the character. Talking about particularities of sculpting in 3D Coat.

Part 3 – Retopology and UVs

3D Coat has great retopology and UV tools to do the job fast and it is covered in this chapter.

Part 4 – Texture Painting

Texturing in 3D Coat is a great experience. The brushes give you a very natural painting feeling and are highly customizable.

Part 5 – Blender Presentation

This part covers the basics of the scene set up like skin shader, lighting, sculpting, and modeling tools.

Bonus Part – Marvelous Designer

Jumping in Marvelous to design clothing for the character and bringing back to Blender.

Project Files:

Includes the segmented basehead as .obj and .3b (3d coat) and the actual character scene with the relevant textures So you can jump straight into it.

Also, you’ll get pdfs with useful links to resources and my 3d coat hotkeys.

If you are interested in my background I have a whole channel dedicated to 3D Coat

For the tutorial support please join my discord (search by my name)

Happy watching!

À qui ce cours s’adresse-t-il ?
3D Coat users interested in sculpting for real-time characters
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Learning to sculpt and texture portraits in 3D Coat with render in Blender

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