Description In this tutorial we’ll show you all the necessary tips and tricks when baking Normal and Ambient Occlusion maps in 3ds Max, as well as explain the ins and outs of how to get perfect bakes from a high res mesh down to a game-ready low res mesh. About the Instructor: Alec Moody has been working in the game industry since 2003 and has contributed to numerous titles as a freelance artist. He holds a B.F.A. in photography from the Savannah College of Art and Design and Co-owns Handplane 3d LLC. À qui ce cours s’adresse-t-il ?Intermediate to advanced students interested in learning the tips to render flawless normal and AO mapsAfficher plusAfficher moins
Baking Normal and AO Maps for Games with 3ds Max
- Anglais
- Intermédiaire
- Créé par 3dmotive LLC
Learn the pro tips and tricks to render perfect normal and AO maps in 3ds Max – faster and without errors every time!
Notes de 3,5 sur 5
21 Avis
197 Sessions
Ce que vous allez apprendre dans ce cours
- Élément de liste #2
- Élément de liste #1
- Élément de liste #2
Détails
Offert
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Ut elit tellus, luctus nec ullamcorper mattis, pulvinar dapibus leo.
Cours similaires
Propulsez vos connaissances !
Tous les sujets que vous souhaitez apprendre sont sur Coursselly ! N’attendez plus pour découvrir les formations !
Rejoindre la #commu
Profitez d’avantages exclusifs et de nouvelles fraîches chaque semaine.
Offert