An introduction to digital sculpting for games and film using Pixologic's powerful software ZBrush.

The Complete Beginner’s guide to ZBrush for Games and Film

An introduction to digital sculpting for games and film using Pixologic’s powerful software ZBrush.
Notes de 4,6 sur 5
60 Avis
993  Sessions

Ce que vous allez apprendre dans ce cours

Détails

Description
In this complete beginner’s series, Galen Davis covers an introduction to sculpting for games using Pixologic’s ZBrush. This series will assume you have an intermediate knowledge of 3ds Max or Maya, but have no experience with ZBrush and are ready to get your hands dirty making assets using one of the leading software tools in the game and film industry.
(Students – please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)À qui ce cours s’adresse-t-il ?First time users of ZBrushBeginner understanding of 3ds Max or MayaBeginner understanding of Sub-D or High Poly modelingAfficher plusAfficher moins

An introduction to digital sculpting for games and film using Pixologic's powerful software ZBrush.

19,99 €
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